We See The Same Stars Differently

by Darkroom

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about

We See The Same Stars Differently is based on recordings from Darkroom’s headline performance at the Y2K15 International Live Looping Festival in Santa Cruz, California.

The evolving live Darkroom sound presented here combines spacious instrumental and found sound ambiences with searing guitar textures and post-industrial noise, all created and captured on location in 2015, with final post-production in 2016.

The missing link between The Banshees and Zeit-era Tangerine Dream.

Dancing on a knife’s edge: Anil Prasad’s Darkroom Innerview
www.innerviews.org/inner/darkroom.html

* We See The Same Stars Differently

Recorded at the Tannery Arts Center, Santa Cruz, California, 25/10/2015.
y2kloopfest.com

Dedicated to the Recording Angel: for inspiration, always; this time, apart.

* Redwood Variations I

Recorded at London Road Studios, Baldock, UK, 17/10/2015.

Thanks to: Rick Walker (Y2K loopfest supremo), Bill Walker, Chris Wedertz, Nancy Levan, Maha Jumaie Taitano for live sound, Anil Prasad, Barry Cleveland, Bradley Stone, Max Richter for Sleep (when we couldn’t), Hazal Elif Yalvaç, Colin Edwin, Aaron Dorey @ Sound Technology Ltd, EBS Sweden AB for Red Twister and OctaBass, Joe’s Pedals, Stompbox (Northwood), Ross Lamond, George Wiltshire, the international Looper’s Delight community - friends old and new in Santa Cruz 2015 and thinking of those who couldn’t be there, The Loop @ Henry Cowell Redwoods State Park, LB, Ian Fairholm and the Epileptic Gibbon podcast music show.

credits

released March 31, 2016

Darkroom are
Michael Bearpark: guitar, pedals
Andrew Ostler: flute, synthesizer, laptop

Recorded by Andrew Ostler
Mixed, produced and mastered by Darkroom
www.darkroomtheband.net

Field recordings and photography by Michael Bearpark

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about

Darkroom London, UK

Guitar but not guitar; synthesizers but not keyboards – Darkroom’s music starts with improvisation and a distinctive approach to sound design, followed by disciplined editing and stop-motion studio craft. By turns beautiful and beautifully ugly, theirs is a very human music that always sounds ‘played’ not ‘programmed’, despite the technology that's essential for producing it. ... more

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